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AI Insights · Timothy · October 2023

Top 5 Basketball Games on Android in South America Q3 2023

Explore the performance of the top 5 basketball games on Android in South America during the third quarter of 2023, featuring insights on downloads, revenue, and active users.

Top 5 Basketball Games on Android in South America Q3 2023

During the third quarter of 2023, the top 5 basketball games on the Android platform in South America showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed breakdown of their performance, based on data from Sensor Tower.

NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw significant fluctuations in its weekly downloads, peaking at approximately 160K in the week of July 24. The game's weekly revenue reached its highest at around $2.6K in early July but experienced a decline, ending the quarter at about $484. Active users also varied, with a peak of 654K in late July before settling around 394K by the end of September.

Basket Battle by Supersonic Studios LTD maintained a relatively stable performance with weekly downloads ranging from 92K in late June to about 39K by the end of September. The game's revenue remained modest throughout the quarter, peaking at $28 in late August. Active user numbers were strong, peaking at 683K in late August and maintaining around 593K towards the end of the quarter.

Basketball Stars: Multiplayer from Miniclip.com experienced a peak in weekly downloads at about 36K in mid-July, with revenue reaching its highest point at $1.3K in mid-July. Active users varied, starting at around 161K in late June and ending at about 113K in late September.

DoubleTap Software's Basketball Battle showed steady weekly downloads, starting at 22K in late June and maintaining around 16K by the end of September. The game's revenue peaked at $28 in mid-July and ended the quarter at $12. Active users remained consistent, peaking at 138K in late June and ending at around 116K by the end of September.

Bounce Dunk - basketball game from SayGames Ltd had a varied download performance, peaking at around 25K in mid-July and dropping to approximately 2.6K by the end of September. The game's revenue was minimal, with the highest being $5 in mid-July. Active users peaked at 73K in mid-July and ended at around 53K in late September.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023